ITreePainter
Either maps a tree of generic type T or a known type to a 'painted tree'. The result can then be passed into an IPaintedTreeRenderer.
public interface ITreePainter
{
Tree<Color> Paint<T>(Tree<T> tree);
}
public interface ITreePainter<TValue>
{
Tree<Color> Paint(Tree<TValue> tree);
}
Last updated
Was this helpful?